Gaming with a visual disability
This is an article about visually disabled gamers written by Richard van Tol and me for the project Game Accessibility. It can be used as a very basic reference to gain understanding of the properties...
View ArticleWhat blind gamers want the industry to know
This is a document Richard van Tol and I compiled in 2006 for the GDC’06. If you’re into the experiences of blind gamers, in relation to regular video games, it can be an interesting read. There are no...
View ArticleAudio-only menus
This post is about an old thesis written in 2002 for the Utrecht School of the Arts, School of Music and Technology.[1] It contains guidelines for the usability of audio-only menus. It’s written in...
View ArticleEver wondered how blind users use the iPhone 4s?
It’s been a while since we’ve seen an accessibility-related post here…but I came across this great video. you should see. Have you ever wondered whether blind users can use the iPhone and how that...
View ArticleDesigning for a blind target audience
Some pointers for those who are about to develop for a visually disabled target audience. My main tip: ask your users, they are the best experts on what they need or do not need! AudioGames.net...
View ArticleBlind Games – The Next Battleground in Accessibility
Blind Games – The Next Battleground in Accessibility! Today appeared an article about blind gamers and audio games on Polygon.com! Not only is it a great article (written by David Moss) but it is also...
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